A bit flat at the moment but sure it will re-shape
Sunday, 23 March 2014
So with our Chain of Command campaign coming up, I had a decent idea about making some nice looking patrol markers. Given that they are only in the first 5 minutes, I didn't want to spend a massive amount of time on them. Once I came up with the idea, I decided to do a set for each of the nations involved on 60mm bases. End Result?
Wednesday, 19 March 2014
Dux Bellorum Project part 3
Another month on the Dux B project, and I finally have something finished to show you.
I say finished, but I think the green of the bases needs a little something to break it up a bit, so I will be looking for some flowers and/or other foliage at Salute in a few weeks time.
Below we have three bases of skirmishers with slings ready for action; the gaps at the back of the base will be where the dice will sit to indicate their Cohesion.
I say finished, but I think the green of the bases needs a little something to break it up a bit, so I will be looking for some flowers and/or other foliage at Salute in a few weeks time.
Below we have three bases of skirmishers with slings ready for action; the gaps at the back of the base will be where the dice will sit to indicate their Cohesion.
Labels:
Binx,
Dark Ages,
Dux Bellorum,
Irish,
Modelling and Painting,
Project,
Work in Progress
Tuesday, 18 March 2014
Battlegroup Kursk - After Action Report
The second half of the game was played the following week but I have been too busy or distracted to post the remainder of the report - scant that it is - I have it here now.
The Panzer Ace advances to get a better shot at the T34 he has been duelling with. The supply truck unpins ready to resupply as required. At this point the German commander is nearly Winchester rounds
The Panzer Ace advances to get a better shot at the T34 he has been duelling with. The supply truck unpins ready to resupply as required. At this point the German commander is nearly Winchester rounds
Labels:
15mm,
Battle report,
Battlegroup Kursk,
Germans,
Soviet,
WWII,
Zed
Saturday, 8 March 2014
Tiger II and Jagdpanther - Complete
Continuing in all things for Battlegroup I borrowed these from Cyrus to play in a Fall of the Reich game. Lordyboris wanted to get some of his more interesting toys on the battlefield. So I did the same and ended up using the Jagdpanther with a Panzer Ace. I think he killed a tank eventually. Anyway to thank Cyrus I thought I would paint them. Still need some decals
Friday, 7 March 2014
Compound - Finished
Not much more to say really. It has come out well enough. I need to pay more attention to filling the gaps for future buildings
Labels:
Afghanistan,
Modelling and Painting,
modern,
Skirmish Sangin,
Zed
Thursday, 6 March 2014
Sd Kfz 251/1 D and C - Finished
After several games of Battlegroup Kursk I came to realise that trucks are dangerous to be in and whilst a halftrack isn't going to be amazing protection it is about twice as good
I have both C and D variants because that is what I had built
I have both C and D variants because that is what I had built
Labels:
15mm,
Battlegroup Kursk,
Germans,
Modelling and Painting,
WWII,
Zed
Wednesday, 5 March 2014
Dragon Ogre Shaggoth
After spending quite a lot of time flicking though the Warriors Of Chaos book deciding which "big thing" I wanted in my chaos army, I finally settled on a Dragon Ogre Shaggoth.....I went into GW and bought.....honestly I did....its 100% NOT lined with drugs...
Again, as with the Chaos Ogres I couldn't get the flesh right....so I'm not happy with that...but on the whole it looks ok. Just need to finish the base and then onto something new.
Sunday, 2 March 2014
Chaos Ogres
After Lordy helped my kit bash some Chaos Ogres before Xmas I finally got around to getting them done.
On the whole I am very happy with them, couldn't get the flesh to quite go the way I wanted but I think the added extras on the ogres make up for them.
I got a chance to use the new GW technical paints....the blood effect, which is very nice.
Effectively its red paint but it stays tacky and shiny...and I also used the rust effect, which I am a big fan of...a bit of washing and adding a few flicks of silver really gives it a good rust look.
Take a look for yourself.
On the whole I am very happy with them, couldn't get the flesh to quite go the way I wanted but I think the added extras on the ogres make up for them.
I got a chance to use the new GW technical paints....the blood effect, which is very nice.
Effectively its red paint but it stays tacky and shiny...and I also used the rust effect, which I am a big fan of...a bit of washing and adding a few flicks of silver really gives it a good rust look.
Take a look for yourself.
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